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Launching python on mac
Launching python on mac








launching python on mac
  1. #Launching python on mac how to#
  2. #Launching python on mac install#
  3. #Launching python on mac code#

Preventing the generic python rocket icon to appear besides the spyder iconįor this, uncheck in spyder the option Tools -> Preferences -> iPython console -> Graphics -> Activate (matplotlib) Voilà, spyder has become suddenly much more Mac-friendly!ĮDIT: One can further improve the mac-friendliness of spyder by: (Optional) Create an app icon like in steps 4 and 5 of the accepted answer. at spyder.app/Contents/ist) with the following content: To convert /usr/local/bin/spyder3 (the result of which spyder3 on my machine) into a traditional Mac application:Ĭreate a Mac application bundle (basically a folder structure containing an executable file): cd /ApplicationsĮcho -e '#!/bin/bash'"\n /usr/local/bin/spyder3 > spyder.app/Contents/MacOS/spyderĬhmod +x spyder.app/Contents/MacOS/spyderĬreate a plain text file called ist in the Contents folder (i.e. These drawbakcs can be avoided by creating a proper Mac application bundle for spyder, which is surprisingly easy to do. The accepted answer has two drawbacks: a console windows appears when starting spyder and one cannot keep a spyder icon in the dock.

launching python on mac

#Launching python on mac how to#

However, I suspect it may be easy to figure out how to do these (or whether it's possible) once I've figured out how I'm going to invoke my scripts in the first place. Controlling whether the resulting console window disappears when the script completes or waits around for the user (me) to close it Controlling which scripts create a console window when they run and which do notī. Once I have this working, I'm interested in doing the following:Ī.

  • To run the application in some contexts I have to dig around in the bundle to find the actual "Unix Executable File" and run that instead.
  • Even for a trivial script the resulting app is 7 MB.
  • I frequently modify my scripts and would prefer not to have to run py2app every time I do.
  • Unfortunately, this method suffers the following drawbacks:

    #Launching python on mac code#

  • Run my code from a Terminal window, if I have the right shebang on top and have made the file executable.
  • Made the files executable and tried to run them from Spotlight.
  • When I try to run the application never launches and I don't get an error message (don't know where to look) py files with /Users/kuzzooroo/anaconda/python.app/Contents/MacOS/python and made them executable (chmod u+x).

    launching python on mac

  • Run Python code by typing a Python script's name into Quicksilver (as if it was a regular program).
  • py file or by selecting and and pressing Cmd-O
  • Run Python code from the Finder, presumably by double-clicking on my.
  • Launch Spyder without having to go through the Launcher application (say, by typing things into Spotlight and Quicksilver).
  • I'd like to be able do all of the following:

    #Launching python on mac install#

    I recently bought a MacBook and install Python on it via Anaconda.










    Launching python on mac